AI Insights · Timothy · July 2023
Top 5 Low Poly Games on Android in Belgium: Q2 2023 Performance
Explore the performance of the top 5 low poly games on Android in Belgium during Q2 2023, focusing on weekly downloads, revenue, and active users.
During the second quarter of 2023, the top 5 low poly games on the Android platform in Belgium showcased varying trends in their weekly downloads, revenue, and active user metrics. Here's a detailed look at their performance, based on data from Sensor Tower.
Roblox saw a dynamic quarter with weekly revenue peaking at around $45K in early April before experiencing a gradual decline to approximately $32K by the end of June. Weekly downloads fluctuated, hitting a high of 8.4K in late April and a low of 4.7K in mid-June. Active users, however, showed a steady increase, climbing from about 486K in late March to over 530K by the end of June.
Idle Office Tycoon- Money game demonstrated significant growth in both revenue and downloads. The game’s weekly revenue surged dramatically from just $28 in late March to over $5.6K in early June. Downloads also saw a sharp increase, peaking at 14.3K in mid-June. Active users mirrored this trend, rising from 387 in late March to nearly 19.4K by mid-June.
Eatventure had a mixed quarter. Weekly revenue hovered around $1.5K for most of the period but dipped to $747 by the end of June. Downloads spiked at 9.3K in early April but dropped to 1.3K by mid-June. Despite these fluctuations, active users remained relatively stable, with a peak of 21.9K in late May, before settling at around 15K by the end of June.
Idle Lumber Empire experienced a steady performance with revenue oscillating between $2.5K and $5.2K throughout the quarter. The game’s downloads peaked at 3.5K in early May and ended the quarter with about 2.7K. Active users showed consistent growth, reaching a high of 5.5K by the end of June.
Famous Fashion - Dress Up Game had a notable increase in both downloads and active users. Weekly downloads peaked at 3.1K in mid-May and saw another rise to 2.9K by the end of June. Active users increased steadily from 809 in mid-April to 4.5K by the end of June, despite minimal revenue, which remained below $40 throughout the quarter.
These insights highlight the dynamic nature of the low poly games market in Belgium. For more detailed analysis and data, visit Sensor Tower.